
Product Description
Mansions of Madness Vol. 1 invites investigators into five chilling scenarios set in the shadowy corners of the 1920s—perfect for Keepers looking to expand their horror repertoire. Designed for use with the Call of Cthulhu Starter Set or 7th Edition Keeper Rulebook, these standalone adventures can be linked to form a suspenseful mini-campaign or serve as side quests within a larger narrative. Each scenario can be completed in 1–3 sessions and is ideal for groups of up to six players and their Keeper.
Key Features
- Mister Corbitt – A quiet businessman may be hiding an unspeakable secret. Can the truth be revealed before it’s too late?
- The Crack'd and Crook'd Manse – The cursed Fitzgerald estate beckons investigators with a mystery of vanished owners and local superstition.
- The Code – Strange happenings plague Wellington Manor. Can the investigators decode the madness?
- The House of Memphis – The great magician has disappeared. Is this just another trick, or has something gone wrong behind the curtain?
- The Nineteenth Hole – A golf club's cursed renovation uncovers a terror that stretches across Scotland’s rolling hills.
With both classic and brand-new content, Mansions of Madness Vol. 1 offers an unforgettable descent into mystery, myth, and the madness that lies behind closed doors.